Monday, 11 July 2011

Computer Science

Computer science or computing science (abbreviated CS) is the study of the theoretical foundations of information and computation and of practical techniques for their implementation and application in computer systems. Computer scientists invent algorithmic processes that create, describe, and transform information and formulate suitable abstractions to model complex systems.

Computer science has many sub-fields; some, such as computational complexity theory, study the properties of computational problems, while others, such as computer graphics, emphasize the computation of specific results. Still others focus on the challenges in implementing computations. For example, programming language theory studies approaches to describe computations, while computer programming applies specific programming languages to solve specific computational problems, and human-computer interaction focuses on the challenges in making computers and computations useful, usable, and universally accessible to humans.

The general public sometimes confuses computer science with careers that deal with computers (such as information technology), or think that it relates to their own experience of computers, which typically involves activities such as gaming, web-browsing, and word-processing. However, the focus of computer science is more on understanding the properties of the programs used to implement software such as games and web-browsers, and using that understanding to create new programs or improve existing ones.

Areas of computer science

As a discipline, computer science spans a range of topics from theoretical studies of algorithms and the limits of computation to the practical issues of implementing computing systems in hardware and software.[18][19] CSAB, formerly called Computing Sciences Accreditation Board – which is made up of representatives of the Association for Computing Machinery (ACM), and the IEEE Computer Society (IEEE-CS)[20] – identifies four areas that it considers crucial to the discipline of computer science: theory of computation, algorithms and data structures, programming methodology and languages, and computer elements and architecture. In addition to these four areas, CSAB also identifies fields such as software engineering, artificial intelligence, computer networking and communication, database systems, parallel computation, distributed computation, computer-human interaction, computer graphics, operating systems, and numerical and symbolic computation as being important areas of computer science.
Theoretical computer science
Main article: Theoretical computer science

The broader field of theoretical computer science encompasses both the classical theory of computation and a wide range of other topics that focus on the more abstract, logical, and mathematical aspects of computing.
 
Theory of computation

According to Peter J. Denning, the fundamental question underlying computer science is, "What can be (efficiently) automated?"[8] The study of the theory of computation is focused on answering fundamental questions about what can be computed and what amount of resources are required to perform those computations. In an effort to answer the first question, computability theory examines which computational problems are solvable on various theoretical models of computation. The second question is addressed by computational complexity theory, which studies the time and space costs associated with different approaches to solving a multitude of computational problem.

The famous "P=NP?" problem, one of the Millennium Prize Problems,[21] is an open problem in the theory of computation. P = NP ? GNITIRW-TERCES
Automata theory Computability theory Computational complexity theory Cryptography Quantum computing theory

Information and coding theory.


Information theory is related to the quantification of information.This was developed by Claude E. Shannon to find fundamental limits on signal processing operations such as compressing data and on reliably storing and communicating data. Coding theory is the study of the properties of codes and their fitness for a specific application. Codes are used for data compression, cryptography, error-correction and more recently also for network coding. Codes are studied for the purpose of designing efficient and reliable data transmission methods.

Algorithms and data structuresO(n2)
Analysis of algorithms Algorithms Data structures Computational geometry

Programming language theory

Programming language theory is a branch of computer science that deals with the design, implementation, analysis, characterization, and classification of programming languages and their individual features. It falls within the discipline of computer science, both depending on and affecting mathematics, software engineering and linguistics. It is a well-recognized branch of computer science, and an active research area, with results published in numerous journals dedicated to PLT, as well as in general computer science and engineering publications.

Type theory Compiler design Programming languages


Formal methods

Formal methods are a particular kind of mathematically-based techniques for the specification, development and verification of software and hardware systems. The use of formal methods for software and hardware design is motivated by the expectation that, as in other engineering disciplines, performing appropriate mathematical analysis can contribute to the reliability and robustness of a design. However, the high cost of using formal methods means that they are usually only used in the development of high-integrity systems, where safety or security is of utmost importance. Formal methods are best described as the application of a fairly broad variety of theoretical computer science fundamentals, in particular logic calculi, formal languages, automata theory, and program semantics, but also type systems and algebraic data types to problems in software and hardware specification and verification.

Concurrent, parallel and distributed systems

Concurrency is a property of systems in which several computations are executing simultaneously, and potentially interacting with each other. A number of mathematical models have been developed for general concurrent computation including Petri nets, process calculi and the Parallel Random Access Machine model. A distributed system extends the idea of concurrency onto multiple computers connected through a network. Computers within the same distributed system have their own private memory, and information is often exchanged amongst themselves to achieve a common goal.

Databases and information retrieval

A database is intended to organize, store, and retrieve large amounts of data easily. Digital databases are managed using database management systems to store, create, maintain, and search data, through database models and query languages. This section requires expansion.

Applied computer science

Despite its name, a significant amount of computer science does not involve the study of computers themselves. Because of this, several alternative names have been proposed. Certain departments of major universities prefer the term computing science, to emphasize precisely that difference. Danish scientist Peter Naur suggested the term datalogy, to reflect the fact that the scientific discipline revolves around data and data treatment, while not necessarily involving computers. The first scientific institution to use the term was the Department of Datalogy at the University of Copenhagen, founded in 1969, with Peter Naur being the first professor in datalogy. The term is used mainly in the Scandinavian countries. Also, in the early days of computing, a number of terms for the practitioners of the field of computing were suggested in the Communications of the ACM – turingineer, turologist, flow-charts-man, applied meta-mathematician, and applied epistemologist.[22] Three months later in the same journal, comptologist was suggested, followed next year by hypologist.[23] The term computics has also been suggested.[24] In continental Europe, terms cognate with "information" are often used, e.g. informatique (French), Informatik (German) or informatika (Slavic languages) are also used.[citation needed]

Renowned computer scientist Edsger Dijkstra once stated: "Computer science is no more about computers than astronomy is about telescopes." The design and deployment of computers and computer systems is generally considered the province of disciplines other than computer science. For example, the study of computer hardware is usually considered part of computer engineering, while the study of commercial computer systems and their deployment is often called information technology or information systems. However, there has been much cross-fertilization of ideas between the various computer-related disciplines. Computer science research also often intersects other disciplines, such as philosophy, cognitive science, linguistics, mathematics, physics, statistics, and economics.

Computer science is considered by some to have a much closer relationship with mathematics than many scientific disciplines, with some observers saying that computing is a mathematical science.[8] Early computer science was strongly influenced by the work of mathematicians such as Kurt Gödel and Alan Turing, and there continues to be a useful interchange of ideas between the two fields in areas such as mathematical logic, category theory, domain theory, and algebra.

The relationship between computer science and software engineering is a contentious issue, which is further muddied by disputes over what the term "software engineering" means, and how computer science is defined. David Parnas, taking a cue from the relationship between other engineering and science disciplines, has claimed that the principal focus of computer science is studying the properties of computation in general, while the principal focus of software engineering is the design of specific computations to achieve practical goals, making the two separate but complementary disciplines.

The academic, political, and funding aspects of computer science tend to depend on whether a department formed with a mathematical emphasis or with an engineering emphasis. Computer science departments with a mathematics emphasis and with a numerical orientation consider alignment with computational science. Both types of departments tend to make efforts to bridge the field educationally if not across all research.

Artificial intelligence

This branch of computer science aims to create synthetic systems which solve computational problems, reason and/or communicate like animals and humans do. This theoretical and applied subfield requires a very rigorous and integrated expertise in multiple subject areas such as applied mathematics, logic, semiotics, electrical engineering, philosophy of mind, neurophysiology, and social intelligence which can be used to advance the field of intelligence research or be applied to other subject areas which require computational understanding and modelling such as in finance or the physical sciences. This field started in full earnest when Alan Turing, the pioneer of computer science and artificial intelligence, proposed the Turing Test for the purpose of answering the ultimate question... "Can computers think ?".
Machine Learning Computer vision Image Processing Pattern Recognition

Cognitive Science Data Mining Evolutionary Computation Information Retrieval

Knowledge Representation Natural Language Processing Robotics


Computer architecture and engineering

Computer architecture, or digital computer organization, is the conceptual design and fundamental operational structure of a computer system. It focuses largely on the way by which the central processing unit performs internally and accesses addresses in memory. The field often involves disciplines of computer engineering and electrical engineering, selecting and interconnection hardware components to create computers that meet functional, performance, and cost goals.
Digital logic Microarchitecture Multiprocessing

Operating systems Computer networks Databases Computer security

Ubiquitous computing Systems architecture Compiler design Programming languages

Computer graphics and visualization

Computer graphics is the study of digital visual contents, and involves syntheses and manipulations of image data. The study is connected to many other fields in computer science, including computer vision, image processing, and computational geometry, and are heavily applied in the fields of special effects and video games.

Computer security and cryptography

Computer security is a branch of computer technology, whose objective includes protection of information from unauthorized access, disruption, or modification while maintaining the accessibility and usability of the system for its intended users. Cryptography is the practice and study of hiding (encryption) and therefore deciphering (decryption) information. Modern cryptography is largely related to computer science, for many encryption and decryption algorithms are based on their computational complexity.

Computational science

Computational science (or scientific computing) is the field of study concerned with constructing mathematical models and quantitative analysis techniques and using computers to analyse and solve scientific problems. In practical use, it is typically the application of computer simulation and other forms of computation to problems in various scientific disciplines.
Numerical analysis Computational physics Computational chemistry Bioinformatics

Information science

Information Retrieval Knowledge Representation Natural Language Processing Human–computer interaction
This section requires expansion.

Software engineering

Software engineering is the study of designing, implementing, and modifying software in order to ensure it is of high quality, affordable, maintainable, and fast to build. It is a systematic approach to software design, involving the application of engineering practices to software.

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